onlysane1 -> A few suggestions of QOL improvements (3/28/2020 10:35:04 PM)
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Consistent wording: 1939 scenario says for Germany, that not having enough German units near Warsaw will result in +1% Allies for USSR, while for the USSR it says that Germany not having enough units near Warsaw will give the USSR +2 Allies. Only one of these is necessary unless they are duplicative in their effects, but it is not clear if they both describe the same effect. When selecting an HQ, maybe have one color of flag indicate a land unit is supplied by that HQ, and a different colored flag that indicates the land unit is supplied by a different HQ. Alternatively, have a flag that show that a land unit is supplied by no HQs, instead. Have a Scenario Notes tab in the Reports and Statistics menu for reference in later turns. Some units (particularly air units) still seem to have mouse-over information displayed when the Unit Hover Off option is selected in the Options menu Allow the Forces and Casualties tabs of Reports and Statistics to be sorted in the same way as the Units tab. Have the sort buttons be on top of the columns (e.g. where it already says Name, Strength, Effectiveness, etc) instead of having to look down and find the right button. Add the turn number indicator, maybe in parentheses for brevity, next to the date in the upper right hand corner of the screen, or place it on or next to the End Turn button. The Convoys and Escorts menu gives me the option to set up a trade agreement between Germany and neutral Italy, but tells me I can't do so because they are neutral when I click the Create Trade button. Then, if I select neutral Italy, it says flat out that neutral countries can not trade with belligerent countries. Just make that notice appear instead of giving the options to set up a trade deal, just to be told that you can't.
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