What is the best way to disrupt and fatique the enemy troops? (Full Version)

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frizt -> What is the best way to disrupt and fatique the enemy troops? (7/22/2003 1:23:45 AM)

I know Artilery attack helps. Any other ideas? How many units should be used for artillery attacks?




Mr.Frag -> (7/22/2003 1:42:41 AM)

Aircraft's "Ground" attack against the location will target and disrupt a specific unit to the point of being totally useless.




Admiral DadMan -> (7/22/2003 2:33:54 AM)

Gotta love the "Smart Bomb" Single Unit Top of the Stack Attack... :(




dwesolick -> (7/22/2003 2:38:18 AM)

[QUOTE]Originally posted by Admiral DadMan
[B]Gotta love the "Smart Bomb" Single Unit Top of the Stack Attack... :( [/B][/QUOTE]


NO KIDDING! Grrrrrrr:mad: :mad: :mad: Is there any way around that ---air units only bombing the same unit, over and over, but ignoring the rest???




crsutton -> (7/22/2003 4:01:14 AM)

If you make a ground attack, the air units will attack an infantry or engineer unit. However, if you make an air base attack, a support unit such as a base force will take the hits. This can be very effective.




daddog -> (7/23/2003 1:00:17 AM)

[QUOTE]If you make a ground attack, the air units will attack an infantry or engineer unit. However, if you make an air base attack, a support unit such as a base force will take the hits. This can be very effective.[/QUOTE] Oh that is good to know. :) Thanks! :)
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Mr.Frag -> (7/23/2003 1:33:08 AM)

Any units of the following types are subject to damage/disruption during Airfield or Port attacks.

HQ, AA, ART, ENG, CD

These are all considered support troops so are exposed during the attack (either from a command standpoint, actively fighting against the aircraft, or attempting to repair the damage as it happens).

INF/ARM units are not exposed and must be targeted directly via the Ground attack option.

While I am not real sure I agree with HQ units being outside their bunkers when the bombs start falling, all the other units being exposed makes perfect sense although the levels of damage tend to be a bit extreme at times.




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