Naming Conventions of WP and NATO units. (Full Version)

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Secret45 -> Naming Conventions of WP and NATO units. (4/4/2020 9:32:32 AM)

Hello everybody,
I'm a big fan of this game and wanted to try to create some own Scenarios or change up some of the existing ones a bit to make them more massive and crazy. Problem is I don't have any idea what's the proper way to name Units of any site correctly. Does anybody know some simple rules and conventions I have to follow for that.
Thanks in Advance!




Rincon -> RE: Naming Conventions of WP and NATO units. (4/11/2020 6:44:53 PM)

Secret45, I am not really sure what you mean.

I am not an expert here but the way I try to make my own scenarios is just looking at the units info in the mission editor. I take my time scrooling to the formations and checking the units options at each one. I try to select forces by PF values and first year and last year availability for example...just to try to have an idea how to compose a balanced fight...(T-55/62 against Pattons/Centurions/Chieftains, T-72BM and T-80BV/U against Challengers, Abrams and so on)...at least in a very general way. The same for aircrafts and other units...I always try to include Tanks, Mechanized infantry, some AAA, Anti-tanks units, Helis, arty and aircraft support to have a nice and interesting mix of things....I do mostly small to medium size fights...

After some attempts, trials and errors, you start getting a pattern to create some nice engagements.

Probably not historical accurate, but I dont care, I look having a fun time from time to time to break the daily work a bit above all. I also tweak my databases to my liking...so...its the way I enjoy this beautiful war simulation. Its like a chess but with military units. :) Very fun.

Other members here will probably have more professional tips, of course.

Cheers,




Secret45 -> RE: Naming Conventions of WP and NATO units. (4/14/2020 8:40:30 PM)

Hello Rincon,
Thank you for your answer. Recently I played a bit with the Editor around and realized it is quiet easy to understand and use. I also found out that if I create bigger Units the Editor names the Units lower in the command chain automaticly by itself, so that solves my issue. Now I just need some ideas, get a feeling for what is a fun Scenario and start creating. There is really lots of intresting stuff in the editor I haven't seen in any scenario yet despite this being one of my most played games. Just shouldn't pack everything in one Scenario I guess.




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