Dimitris -> Command Modern Operations v1.01 update - Build 1141.1 (4/8/2020 4:51:36 PM)
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Download: [Superseded by B1141.2] To apply: Unzip to the installation folder, overwriting as necessary. Release Notes (changes from B1139.2) ---------------------------------------------------------------- * SEMI-FIXED: Out-of-memory exception preventing autosave & manual save in large scenarios * Fixed: Show MCM equipment for subs * Tweak: Sweeping inactive mines (inactive moored mines can now be swept by cable-cutters and mine-disposal divers) * FIXED: #13767: Fixed issue in calculating buffered area of missions * FIXED: #13766: Special Actions window default description / selection not consistent * FIXED: When the airgroup lead reached a waypoint, the waypoint's throttle preset and speed overrides were not applied to the entire group (As a result, wingmen may not always stick together or may have different throttle settings (thus burning more/less fuel)) * Various sim-core performance tweaks * FIXED: Lua missing case-insensitive clause on GUID comparison check * FIXED: #13637: Lua trigger on mines * FIXED: "Recon" mobile-unit category not reported correctly * Tweak: Lua - Removing Weapons from aircraft in air * FIXED: Sensor time-to-next-scan value not persisted on save/load * Fixed: GUID comparison failing when adding aircraft to a base via Lua * [Lua] Added method: ScenEdit_DistributeWeaponAtAirbase * [Lua] Added method: ScenEdit_ClearAllAircraft * [Lua] Added ScenEdit_ClearAllMagazines * FIXED: When removing a side's mission, off-grid units were not notified of this mission's removal * Fixed: Lua date not handling non-integers * Fixed: [B1139.2] Units never cavitate * Fix on submarine recharge rate * Fixed: [B1139.2] Lua "UnitX" returning nothing * Fixed: "Browse scenario platforms" inconsistent view * Includes updated version of C-LIVE "The King of the Border" (fixed map performance issue on US side, cleaned-up briefing texts) * Includes updated version of C-LIVE "Spratly Spat" (improvements in Lua scripts) * Includes updated version of Shifting Sands #17 (Bekaa Valley) - improved Lua script for comms disruption (thanks to Eboreg for the tweaks)
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