c3k -> [Logged] Sea State effect, or lack thereof, on movement (4/10/2020 4:58:50 PM)
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Folks, I've just run a couple quick tests. I dropped a Carrier, a Destroyer, a Frigate, a Submarine, a Junk, and a Lifeboat in the ocean. I ordered them all to proceed west for 1,000 nautical miles at full speed. That speed varies for the different vessels. As well, some don't have the fuel to go 1,000 nautical miles. No matter... I then set the Sea State to 0. I did the same setup (I copied the scenario), but I set the Sea State to 3; to 5; to 7; and to 9 (Hurricane). There was no effect on speed. Some vessels (Singapore FFM Formidable) show "Max Sea State 6". That had no effect on speed. I did not test detection envelopes of the sensors or weapon effects. I just gave each vessel a "Flank" speed order for 1,000 miles and marked how far they got or how long it took them to go the distance. No effect... Should it? Ken
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