Russian NM (Full Version)

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dhucul2011 -> Russian NM (4/15/2020 1:31:44 AM)

I am coming back to War in Europe after a hiatus and something that I still think needs adjusting is Russian NM.

I have taken Stalingrad, Leningrad, moved deep into the Caucasus and killed a hundred Russian units and they are at 91% NM in Summer 1942.

The initial NM drop due to Axis attack should be alot steeper. The increase in NM due to the "War Continuing" into 1943 could then be higher.

It has never felt right and may also be a reason on why it is almost impossible to achieve historical Barbarossa goals in 1941.





erikbengtsson -> RE: Russian NM (4/20/2020 5:22:22 PM)

Sounds to me that you have far surpassed historical Barbarossa goals results..




Markiss -> RE: Russian NM (4/20/2020 6:46:12 PM)

Adjusting the Soviets national morale is a touchy thing. In this game, once national morale is lost, it basically cannot be recovered outside of scripted events like the WAllies landing in Italy or France. Put the Soviets down too far early, and it will send them into a tailspin they will never recover from. So it is a problem from a practicality standpoint. You would have to adjust many, many things to keep the game balance after such a big change, and I think 1943 is way too late to throw them a bone. They won't last that long.

As far as matching the historical gains in Barbarossa, we have to remember how those gains happened. The Soviet high command was totally overwhelmed due to the new Blitzkrieg tactics they were seeing, and the fact that the best of them had been purged and were laying in unmarked graves. They foolishly and repeatedly put their troops in a position to be easily surrounded and destroyed, leaving the Germans to do lots of open field running against minimal opposition.

Your opponent is unlikely to make these same mistakes. As this game allows the Axis to experiment with correcting some of their historical mistakes, so it also allows the Allies to do the same. If the Soviets are played competently, you will not be able to achieve the historical gains the first year. In this game, the initial historic shock of the invasion is represented by the weak Soviet border troops, which are served up to you on a platter. You should destroy all of them, but after that, your opponent is free to run his own defense.

Most Axis players do not try to duplicate the historical gains anyway, as that strategy did not work out so well last I looked. The Germans got over-extended, and paid a terrible price for it. The same will happen in this game against a worthy opponent.






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