RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (Full Version)

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OxfordGuy3 -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (4/27/2020 6:59:08 AM)

Great, looking forward to the next update!




PanzerMike -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (4/27/2020 12:40:20 PM)

Found it, will be fixed in the next update,




guggy -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (5/1/2020 3:25:50 AM)

Great work, thanks for sharing [&o]




PanzerMike -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (5/1/2020 6:01:49 AM)

Alvaro is aiming for a an official 1.07 patch on the short term (perhaps even next week). SE 1.2 will be released as well, fully synched with vanilla changes.




suvurov1960 -> RE: Europe 1939 "Scorched Earth" [v1.1 out now!] (5/1/2020 9:39:42 AM)

Something I found that was not mentioned in the change log. France no longer surrenders when all its mainland pop/resource centers are taken. Probably either needs to be addressed in the scewnario conditions (which state that France will surrender if those are taken) or have the new pop centers removed (Damascus/Algiers).




PanzerMike -> RE: Europe 1939 "Scorched Earth" [v1.1 out now!] (5/1/2020 10:47:35 AM)

Not behind my PC right now, but when was this changed in vanilla?




Isoko -> RE: Europe 1939 "Scorched Earth" [v1.1 out now!] (5/7/2020 4:09:52 AM)

Thank you for great mod.
I have fun.
There are 2 Soviet Army units at Leningrad (187,77) and Murmansk (193,92).
No problem?




Isoko -> RE: Europe 1939 "Scorched Earth" [v1.1 out now!] (5/7/2020 6:02:21 AM)

There are weaknesses in the German army.
Northwestern Poland Bydgoszcz.
Pomorze Army was able to capture Berlin on 3 turn.

1 turn
an air unit overrun.
168,63->163,63
2 turn
Capture Stettin
->161,63
3 turn
Capture Berlin
->158,61




Rand6897 -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (6/19/2020 12:25:38 PM)

Thanks for the work creating this mod, it has some features I like. However I am having a problem with rail tiles appearing on the map. Perhaps in a dozen or more places there is a rail tile(s) missing, rail leading up to a hex on two or more sides. When I click on rail transport it shows I can move units by rail through these hexes though I can't see the rail tile.

Any idea what may be wrong?




PanzerMike -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (6/20/2020 9:59:35 AM)

A short heads up, I have not synched this mod with the newest v7 patch. The game is still very much in flux and keeping the mod synched is a lot of work. So it will take a while before I will get around to it.




Lascar -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (8/4/2020 11:26:28 PM)

Hi PanzerMike,

I have been enjoying your mod and the very nice cartographically accurate map playing against the AI. I have started a game with a human opponent recently. If it hasn't been synced up yet with v.7 will that present any problems during play?

I did make a slight correction by placing Memel within German territory as it was annexed by Germany in March 1939.

I want to use this as the standard map for all 1939 games. If I were to use it for the later campaigns, other than changing initial unit deployments, are there any other adaptions that I need to take into consideration?

Once again thanks for all your efforts in producing this great map/mods.




AlvaroSousa -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (8/12/2020 6:37:59 PM)

PanzerMike I can't reach you by PM. you need to email me for something important.




ago1000 -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (8/22/2020 3:27:24 AM)

Thank you.
Amazing map and scenario.
Playing through it at the moment. It's awesome.

FYI: On Turn 43, Mar. 28, 1941 received a message that France surrendered for a second time.
Units appeared on the French side of Maginot line for a moment during the AI turn then disappeared when it was my turn. You see the message that was then displayed at the beginning of my turn.

[image]local://upfiles/13464/B641FCB392E4466283D10221EBA35409.jpg[/image]




Tanaka -> RE: Europe 1939 "Scorched Earth" [v1.0 out now!] (12/12/2020 6:39:21 PM)

I take it this map is now outdated with all of the new patches since...




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