Reinforcements by events (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII: World at War



Message


Tulius Hostilius -> Reinforcements by events (4/28/2020 5:25:52 PM)

When a country gets a free units by events, if the unit doesn’t have a place to be placed (pardon me the redundancy), does it appear on a latter turn?

I have the idea that it doesn’t.




ElvisJJonesRambo -> RE: Reinforcements by events (4/28/2020 10:24:24 PM)

Can you be more specific & give an example? If it's normal reinforcements, they can be delayed to a future turn when physical space is available. (say Japan for example on those island deterministic pieces)




Tulius Hostilius -> RE: Reinforcements by events (4/28/2020 11:03:09 PM)


quote:

ORIGINAL: ElvisJJonesRambo

Can you be more specific & give an example? If it's normal reinforcements, they can be delayed to a future turn when physical space is available. (say Japan for example on those island deterministic pieces)



If you are mentioning the units that are in the schedule/production queue, yes, with those three aren’t problems.

I mean free units from scripts that don’t appear in the production queue. The space isn’t available (that is common in small islands in the pacific), and the unit can’t be deployed in the turn that the script triggers.

For instance, the case of the deployment of the US “3rd MarDiv” in Samoa, in 1942.




ElvisJJonesRambo -> RE: Reinforcements by events (4/28/2020 11:33:30 PM)

ah, non-player placed, now I get you. Not sure, buddy. Would need to test.

Repeat, Not sure.


[image]https://m.media-amazon.com/images/I/71C2CzgyFML._SS500_.jpg[/image]




Hubert Cater -> RE: Reinforcements by events (4/29/2020 5:56:10 PM)

No unfortunately, if they cannot be placed, they are then essentially skipped.




Tulius Hostilius -> RE: Reinforcements by events (4/29/2020 8:27:15 PM)


quote:

ORIGINAL: Hubert Cater

No unfortunately, if they cannot be placed, they are then essentially skipped.


Thanks, Hubert!




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.0625