Mod teams (Full Version)

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flapjack484 -> Mod teams (5/2/2020 11:08:17 PM)

Hey everyone, I'm wondering if there are any mods planned yet, and if there are any teams formed/forming?

I'm a fairly novice modder, but I think this game would lend itself very well to a Grossdeutschland or similar style campaign. A Command & Conquer mod would be really cool too.




Nomada_Firefox -> RE: Mod teams (5/3/2020 9:58:55 AM)

I am making a small Veteran mod adding some new features and new units, specially vehicles.

But I work mostly alone. After two decades making mods I have discovered how it is the best way. Mod teams are a disaster because you must share tastes and amount of time worked. From the first moment than a member does not agree with anything or he can not use the same amount of hours per week in the mod than you, the team starts to be broken in pieces.

By these reasons, I prefer the term collaborators. I make most of the work but I can use things made before by other people or made for me, just as rent a job. But without to influence directly inside the mod.




flapjack484 -> RE: Mod teams (5/4/2020 1:50:12 AM)

Thanks for the information.

Do you know if it's possible to give movement animations to vehicles?

That is to say, would it be possible to give walking animations to a Star Wars AT-AT for example?




Nomada_Firefox -> RE: Mod teams (5/4/2020 7:33:07 AM)

Yes it is possible to give some type of movements as barrels firing or other small things. But I am not sure about what set these things inside the game. At the end, I do not see the point from a Star Wars mod here when I have a wonderful mod inside the Star Wars Empire at War named FOC Alliance Rebellion.




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