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Scar79 -> RE: Is there a way to get a sea floor depth in the given coords? (5/3/2020 3:38:54 PM)
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Please, help, i can't figure out where's the problem: What's wrong with this peice of code?! quote:
local mission=ScenEdit_AddMission('Targets','Surface Target Patrol','patrol',{type='sea'},{zone={'STZ_01','STZ_02','STZ_03','STZ_04'}}) ScenEdit_AssignUnitToMission("Surface Target","Surface Target Patrol") If i delete {type='sea'} and change mission-class to Support, it works just fine. Obviosly, there is some problem with mission subtype determination, but i can't understand what exactly is wrong.
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