Lowpe -> RE: Naval Support not showing up on Base screen (8/7/2020 2:56:55 PM)
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ORIGINAL: Alfred quote:
ORIGINAL: Lowpe Alfred, You should occasionally post images from your games in the war room and let everybody see and speculate on what you have done. Of course I speculate this is from one of your games.[;)] June 1945! Australia Command (R). Interesting, means you most likely never lost the base. Divebombers and fighters...not many, plentiful supply (almost max), handful of smaller ships, including disbanded pt boats, fairly strong ground forces but a lot of unemployed engineers (an Allied luxury). No recon or patrols, one assumes they are at Xmas Island. Enggano is an interesting base...but it is left undeveloped...one supposes this is a backwater, that the SRA holdings of Japan have been isolated and contained and bypassed. Japan's shipping at Batavia are probably small craft. Yes, it is a game of mine against the computer on Very Hard in an Ironman scenario. Istopped playing it 12 months ago as other things have occupied my time. I will go back to it. When I do, the first thing I have to do is to sort out the Soviet air force dispositions to match units with HQs. Second thing is to do the same for the Soviet army. I've left it a bit late to do this exercise as there is only 2 months before Soviet activation.[:)] Yes, air recon is out of Christmas Island. Better infrastructure and closer proximity to Java. Both those islands have secured the Abadan to Perth fuel shipment route which otherwise would be vulnerable to Japanese interception. It also further protects the Capetown to Perth SLOC. Cocos primary role is to protect the resupply SLOC to Christmas and provide a defense in depth for Christmas. Eggano is not necessary as the island off Sabang suffices and provides greater flexibility. The engineers have only just finished their infrastructure work. They remain unemployed because they are intrinsic to the other important devices contained in the Base Forces. They also provide insurance that the base can quickly recover from any enemy bombardments. And as you pointed out, I'm not exactly short on engineers elsewhere. As to posting screenshots in the WarRoom, well they would only be from AI games so automatically dismissed by a lot of the PBEM snobs. Plus I don't play to hobble the computer and boost my ego so all those AI players who go out of their way to smash the AI would be equally dismissive on the grounds of "nothing to see here, thus nothing to learn". Alfred Thankyou. Well, it is collectively our loss since learning how to play against the AI for a satisfying game is a learnt skill.
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