Kaiji -> Will UI scaling be further improved? (glacial scrolling) (6/8/2020 3:21:08 PM)
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I gave in and took the plunge on this game since I couldn't get it on Steam and test the UI scaling with my 2K monitor with the option of a refund. I was pleased to see that it looks fine using the ingame 125% DPI option, but extremely displeased that the scrolling is what seems at least 1000% slower, chugging shuggishly tile by tile as though my octacore CPU is somehow being pushed to it's absolute limits of capability under the overwhelming strain of displaying a turn based strategy game at a scaled resolution. This is with the open beta patch. Is this going to be fixed? ------------------------------------------ After further testing I figured out that the scrolling delay doesn't occur using 125% Windows DPI scaling , so I enabled that in ShadowEmpire.exe [Right click>Properties>Compatibility Tab>Check "Override high DPI scaling behavior">Select "System (Enhanced)"], changed windows.txt to read ... dpi_by_windows=on windowed_mode=on windowed_mode_w=2048 windowed_mode_h=1152 ... and used Borderless Gaming to make it fullscreen. The only downside is no edge-scrolling, but I can live with that. Hopefully a middle-click drag-scroll feature will be implemented a la Dominions and many other strategy games. EDIT: This will only work if you have already have Windows scaling enabled on that monitor in Windows settings.
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