Jorge_Stanbury -> RE: OT: Shadow Empire? (6/13/2020 2:07:20 PM)
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I just bought it yesterday, so if you give me a week or so, I can comment some early thoughts: the game interface is very similar to "Decisive Campaigns" games; it is obvious that the game expanded from there. it is turn based you start as the leader of a small city state in some post apocalyptic, war desolated, AI generated planet; there are other city states and your goal is to subjugate them all you raise different kinds of "LCUs" (imagine a Mad Max's era army units); based on your resources, manpower and tech level, you use them to explore and expand your territory, sooner than later you will get in contact with hostile aliens, raiders, or other AI city states units it is a hex based wargame sandbox; and highlight the word "war" as the main driver; there is diplomacy, economy, tech, trade, but these look to be on a back seat once you move farther away from your territory, you will start to have supply issues, hence you will also need to build roads, railroads, truck stations There are also some role playing elements in the sense that there are factions in your city state and you will have to make decisions every turn. Those decisions will impact the level of support of the different factions So I don't see it too similar to the Paradox games or Master of Orion; I would say that the most similar game I have even played is "Decisive Campaigns: Blitzkrieg", but in a very sandbox mode; without historical starting units, in a random generated map, and with a more development on things like the tech tree, buildings, economy management and decisions
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