WCG -> Inventory explanation, please? (6/11/2020 3:36:03 PM)
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Could someone please explain the inventory system, and the discrepancies between the SHQ Inventory Bar, at the left side of the screen, and the Zone Items Bottom Tab at the bottom of the screen? Very little of that makes sense to me. For example, in this very early game, the bottom tab shows my Industrial Points as: 57 produced, +125 "in" (which weirdly means sent from the SHQ to the zone), -125 consumed (I'm building a metals mine), 0 "out" (delivered to the SHQ, apparently), and 57 in stock. However, the inventory bar on the left side shows that I have 83 in inventory. Or, at least, I thought it was suppose to mean that. Why the discrepancy? How many industrial points do I actually have right now? (The left side inventory bar also shows a red down-arrow with "125" beside it. That fits with the -125 consumed, but apparently that number doesn't include what's produced? What good is it, then, as a quick check on how our resources are holding up?) As another example, let's look at Food. The bottom tab shows 180 produced, although 65 of that was "delivered by Zone Militia." Huh? Where did that come from? The rest of the tab shows 17 consumed, 70 "out" (i.e. delivered to the SHQ) - which doesn't seem to match up with that 65 number or... anything else, as far as I can tell - and 34 in stock. How do those numbers add up at all? And how do they fit with the SHQ Inventory Bar, which shows that I have 705 food in stock (not 34), which is presumably a drop of 50 (70 delivered to the SHQ - again, from where? - minus 66 to military units and 54 consumed). That latter calculation adds up (66 plus 54, minus 70 does equal 50), but the 54 consumed doesn't match the 17 consumed in the bottom tab. None of this makes any sense to me. I can't even figure out which numbers are the right ones - or, at least, which numbers I should pay attention to. So it's really hard to plan anything. I'm loving the game, so far, but could someone please explain this?
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