zgrssd -> RE: NPC Mountain Roads (6/11/2020 11:23:36 PM)
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There is one unfortunate truth about gaming AI: It can not plan ahead. Not even a little. Not at all. It lives entirely in "this turn". It does not know to defend it's supply line. It can not understand the devastating effect of loosing it. The impossible cost it would have to pay to replace it. At best the can give the AI weights to make sure they consider it at least. As you said yourself, mountain roads are hard to repalce. Like realy, really hard. For a AI that can not plan ahead and not build dirt roads for free? It is dead. It does not defend the route as strong as it would need to. It does not understand to pull it's forces back. Exactly because taking out that road would be so devastating for a AI that has to pay full price, it does not. Normal encriclement works perfectly. block all the hexes, no supply in or out! But this one is a strategic level supply block. That the AI can not plan ahead for. There it has to cheat with free roads.
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