Command Modern Operations v1.01 update - Build 1147.2 (Full Version)

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Dimitris -> Command Modern Operations v1.01 update - Build 1147.2 (6/12/2020 11:08:08 AM)

Download: https://drive.google.com/file/d/1MT2yqxI96Zx5wrgVa2j6skRORDIgo1tl/view?usp=sharing

To apply: Just unzip to the CMO installation directory, overwriting Command.exe (make a backup first). You should update to B1147.1 first before applying this update (otherwise, Steam or the Matrix updater may overwrite the exe when updating).

NOTE: This is a public beta. Standard disclaimers apply.

Build 1147.2 release notes (changes from B1147.1)
-----------------------------------------------------------------
* FIXED: Tacview: New units not appearing, and connection is broken with "Real-time recording complete" message
* Possible fix for #13926: Jets flying at 300ft even when ordered not to (<--- We need feedback for this, because it's very hard to reproduce consistently)
* Added: Hotkeys to increase/decrease time acceleration for keyboards without numpad: "+" on Keypad OR +/= key OR Ctrl+Shift+X to accelerate, "-" on Keypad OR _/- key OR Ctrl+Shift+Z to decelerate
* Fixed: PgDn hotkey to drop contact
* Fixed: Lua infantry drop & UI function
* FIXED: Guided projectiles back-tracking if their target is destroyed while in flight
* Tweak: Logged when "Contact-Bombs" are used.
* Fixed: Time Trigger value changes when current time is manualy changed
* Tweak: Posture change results in disingenuous message
* Fixed: UI Contact Report showing truncated UnitType and Detected Emission labels
* Fixed: Contacts with no detected side aren't cleared when posture changes to allied
* Fixed: Only 'A' showing under unit icon for player side
* Lua: Added code for Losses/Expenditures access:
-<side wrapper>.losses
-<side wrapper>.expenditures
-SE_AddCustomLoss(side, table)
* Fixed: Include cargo units in losses
* Lua: Tweak side method - :unitsBy(...)
* Lua: Add unit wrapper property - category
* FIXED: #13903: Ship cargoes using Kg value as Ton value
* Fixed: #13849: [More Info Needed] Waypoints viaLUA
* Fixed: #13682: LW: ScenEdit_AddUnit heading vs desiredHeading issue
* Fixed: #13901 Single unit airport magazines disappear
* Fixed: Missing weapons on a shallow database upgrade




Rain08 -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/12/2020 2:20:22 PM)

It doesn't say 1147.2 when I start the game. I overwritten the exe twice, but it still says the previous version. Is that supposed to be like that?




goldfinger35 -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/12/2020 3:20:01 PM)

My main menu shows 1147.2




Rain08 -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/12/2020 4:09:07 PM)


quote:

ORIGINAL: goldfinger35

My main menu shows 1147.2


As it turns out, it's user error [8|]. I accidentally replaced the .exe in my CMANO folder instead of CMO folder.




KnightHawk75 -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/12/2020 4:43:00 PM)

Thanks for these fixes and additions tweaks to Lua, they're super helpful!




PaulWRoberts -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/19/2020 9:48:17 PM)

The link downloads an .exe version of the update rather than a set of files to copy over. When I run the .exe I get an error.

What am I doing wrong?




michaelm75au -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/19/2020 9:53:01 PM)

Unzip the file, and copy it to your install folder. It should just be 'Command.exe', not the usual large set of files




PaulWRoberts -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/19/2020 10:10:40 PM)

quote:

ORIGINAL: michaelm75au

Unzip the file, and copy it to your install folder. It should just be 'Command.exe', not the usual large set of files


Oooooh. So command.exe file is the only one updated this time? That's unusual, but now I get it.

Thanks!




SheriGoddart -> RE: Command Modern Operations v1.01 update - Build 1147.2 (6/23/2020 3:44:46 PM)

Thank you very much for supporting the game.




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