Laiders -> RE: Logistics (6/12/2020 8:32:17 PM)
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One unit in that area is completely cut from supply (black square) and drawing down its reserves or out entirely. I think the green supply units just moved into the area. OP has no LIS/LP, either due to range or waste, and must fix that problem by extending supply range, using fuel depots or truck stations or by paving roads or by ramming enough LIS at the target that some gets through, or by optimising other parts of their network more thoroughly. If logistics overviews, such as current LP or LP preview, confirm LIS/LP is present and correct at the construction site, then it might be a bug as there are no other apparent bars to construction, such as a resource or worker shortage. Also AP range and LIS are intimately connected. Hexes out of AP range rapidly, though not instantaneously, become out of LIS no? Moreover, if he had enough LIS to supply units then he will have some for construction unless his units are using all of the LIS he can push out to that area. That said, I really don't know how truck AP truly works. Sealed roads appear to be magic and able to get supply through over very, very long distances, albeit much reduced, even when supplied by a single truck station (L2 so outputting a decent amount of LIS) and when it appears truck AP should have been exhausted about 10 hexes ago. I'm pretty certain running out of AP starts costing your LIS per additional hex until LIS exhausts. Sealed roads with their low AP costs to move along and a lot of LP behind them can get supply where it needs to go well beyond your apparent AP range. I almost wish AP was a hard limit. It would both make the fuel stations more useful and force players to build more robust logistical networks. It would also be more intuitive as to why supply can or cannot get to X. X is out of range simple. When supplying long distance it is often non-trivial or impossible to figure out LIS changes from turn to turn sometimes with disastrous effect. Then again if AP were a hard limit, I would not be able to conduct ridiculous campaigns with tenuous supply connections over very long distances because I am a miser and see no reason to go to all the effort of setting up a colony if I can just about push supply through from my core holdings.
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