Gameplay Question (Full Version)

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Richard III -> Gameplay Question (6/16/2020 6:40:49 PM)

Coming back to WITE for a axis VS AI campaign game, does the airpower " issue" ( whatever that is ?? ) affect that in anyway.




Telemecus -> RE: Gameplay Question (6/16/2020 7:18:20 PM)

I do not think it will only because the AI is not set up to take advantage of it.

Indeed if you are playing a game with mainly passive use of the air you may not notice it at all. It is only if you are micromanaging the air force and maximising its use that you will come to notice it regularly.




Richard III -> RE: Gameplay Question (6/16/2020 9:58:22 PM)


quote:

ORIGINAL: Telemecus

I do not think it will only because the AI is not set up to take advantage of it.

Indeed if you are playing a game with mainly passive use of the air you may not notice it at all. It is only if you are micromanaging the air force and maximising its use that you will come to notice it regularly.


How can you play the game without detailed use of the air model ?




Telemecus -> RE: Gameplay Question (6/16/2020 10:05:28 PM)

quote:

ORIGINAL: Richard III
How can you play the game without detailed use of the air model ?


There are some who set the air doctrine only once at the start of the turn, maybe reserve a few airgroups, roll the airbases forward with arigroups in them and let the AI take care of everything for the rest of the turn.

I know I shake my head too. But three years ago every AAR in these forums was like that.




Chris21wen -> RE: Gameplay Question (6/17/2020 6:57:25 AM)


quote:

ORIGINAL: Telemecus

I do not think it will only because the AI is not set up to take advantage of it.

Indeed if you are playing a game with mainly passive use of the air you may not notice it at all. It is only if you are micromanaging the air force and maximising its use that you will come to notice it regularly.


I think I missed that somehow. Can you point me to the post?




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