V4ndall -> Troop exposure calculation for high temperatures (6/17/2020 7:40:49 AM)
|
Much to my own surprise, I recently noticed that, as per manual 5.2.3.1. Exposure Calculation for your Units (p.158), only negative temperatures are included in exposure calculations for troop readiness. At the same time 5.5.2.1. Environmental Modifiers (p. 197) farming actually takes high temperature (35-60'C & +60'C) into account. This effectively means, infantry can run around lava planets in plain uniform. Given it's as the manual says, I guess it's not a bug but a design decision, but wouldn't it be worthwhile to consider high temperatures for troops as well? I mean, Thermosuits seem like Dune stillsuits and all.
|
|
|
|