KingHalford -> RE: Economic observations and the scarcity of metal (6/19/2020 12:43:18 AM)
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ORIGINAL: jking142 Metal is absolutely critical from the start of the game: there is literally nothing that can be made without it. I won my second game on beginner, which notably offers you a metal mine next to your capitol. None of my "normal" starts had a single metal mine anywhere nearby (fully prospected); without a rich zone for scavenging, this start is basically impossible. I managed to control two full zones in my first normal difficulty game, only to find out my neighbor was a major with 4 zones, 5 exploited metal deposits, and a level IV city before turn 40. This RNG wildly skews the difficulty setting: the planet was not metal poor, just me. I admit that I did not find that fun, and decided to restart, using the detailed planet generation process rather than the quickstart. I was surprised to find that a planet with 21 billion population pre-war left not a single scavenging tile anywhere near my capitol. (I had seen the screenshot on this forum of a planet with fields of ruins, and figured that that would eliminate the early impact of metal deposits.) Maybe they were concentrated on the other side of the world, but it highlighted the variability and criticality of initial starting conditions in the game. I recognize that this is a design challenge for a procedurally generated game, and I propose some consideration be paid to addressing the viability of the player start, since this is currently the true practical measure of game difficulty. One possibility might be to allow a new starting hex rather than regenerating the entire planet from scratch. Incidentally, I have swallowed my pride and gone back to playing beginner, simply to ensure having that first metal mine. Yes some of the game starts can be very hard. I like this as the challenge can be a lot of fun, some people will not and I expect once this hits Steam there will be a lot of complaints. You'll usually know within a half hour if you're going to have to restart or not though so I don't personally think it's a big deal, and Beginner mode is by no means easy so resorting to playing on that difficulty is no shameful act.
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