siRkid -> Wild Life (6/19/2020 9:19:53 PM)
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Wild life should not control territory or affect borders. Here is what I would like to see. 1. A nest/den that generates new units. Once the nest is destroyed, it no longer generates. 2. The units roam about but stay with in a given distance of home. 3. The units have ZOC that can interrupt supply, block roads, etc. 4. If a unit comes in contact with a Free town, it stays next to it and starts killing off the population. The Free town would then ask for help and improve relations if you kill the beast. 5. Limit the number of units that a nest can support at one time.
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