Traffic Signs not working until reload (1.03-beta7) (Full Version)

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Tonzint -> Traffic Signs not working until reload (1.03-beta7) (6/20/2020 12:17:05 PM)

Reporting issue of traffic signs not working at all. Preview points didn't change in current turn and no traffic was blocked on the following turn.

I reloaded the save and the issue resolved itself. Will keep an eye if I the same thing happens again.




zgrssd -> RE: Traffic Signs not working until reload (1.03-beta7) (6/20/2020 12:32:37 PM)

From the description it sounds like this part may be done asynchronously. And that part can silently crash (wich is a way to common combintion).

It is very good that you reported that. Those kind of things can become nightmare fuel down the line.
Of coruse it could also have been a case of random noise making the CPU Zig when it should have Zagged. Only the code can tell [:)]




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