btonasse -> RE: Rebalancing danger mechanics (6/22/2020 8:36:53 PM)
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ORIGINAL: zgrssd "The higher the Civilisation Score the quicker Unrest and Danger are reduced. However, the reverse is true for Fear" But that is about the only way to beat it. I agree it is punishing, but I do not feel it too punishing. It needs Unrest or some other things bringing happiness down to case an issue. And in that case, you should have fought that other issue. [;)] In the late game, maybe. Early on, one or two events can bring your danger up to the 40s and that's about 20 turns of negative happiness you can't do anything about right there.
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