|
btonasse -> RE: Bug when building roads/rail over mountains (6/22/2020 6:04:33 PM)
|
quote:
ORIGINAL: DTurtle That's not the case for me [&:] I just checked in several games. Going from or to a high mountain hex costs 640 IP for a dirt road, 320 for low mountains, 120 for sand dunes, etc. It doesn't make a difference it I start or end in that terrain type. It's always the more expensive of the two hexes connected. Mental note: always take a screenshot when noticing bugs! I'm afraid I don't have proof, so it's not impossible I misinterpreted something.
|
|
|
|