Tonzint -> OHQ juggling (6/22/2020 4:08:02 PM)
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In a singleplayer game I discovered a method that could give unfair advantage to one player in H2H multiplayer game. Currently you can change HQ of units unlimited times per turn. This means that you can bypass the limit of 2 independent units per OHQ giving the benefit of postures and OHQ rolls to unlimited amount of units. First you set desired units HQ to preferred OHQ. Then you attack with those units, change HQ back to SHQ and repeat. I suggest that changing HQ for current turn of independent units would be locked after they have attacked.
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