ZiggyMaca -> RE: Length of AI turns (6/27/2020 11:12:36 PM)
|
The amount of calculations the AI has to make, combined with the fact that if you give it more time, it will make better decisions (mostly for unit moves) will always lead to some long turn calculation times; if you want complex games with smart AI. Optimization can only go so far, you will run into hardware limitations (processing speed). A good example of a realtime 3D simulation that can be hardware limited even for the best system, look at X4. I just would not assume it's all a matter of optimization.
|
|
|
|