Public Budget does? (Full Version)

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YohanTM2 -> Public Budget does? (7/3/2020 12:35:44 PM)

In the Zone orders screen there is a line item called Public Budget. What does it do? I cannot find it in the rules. Thx, Rob




Soar_Slitherine -> RE: Public Budget does? (7/3/2020 1:00:11 PM)

It's public investment into the private economy. It directly boosts population happiness in addition to giving the population more money to spend on luxuries and asset construction.




YohanTM2 -> RE: Public Budget does? (7/3/2020 1:18:37 PM)

Merci




Sieppo -> RE: Public Budget does? (7/3/2020 2:06:44 PM)

Is there any reference how much one should invest? I mean how much does the private sector need to construct for example leisure stuff?




demiare -> RE: Public Budget does? (7/3/2020 2:30:15 PM)

For tier1 buildings I saw costs like 300 or 500 credits.

Depending on situation and economic, I'm usually put 3-10 cr per turn into each zone except of recently found ones. There I could go as high as possible for me (ideally ~100+ cr per turn) until they will build a private farm and up to few more assets, so they private economic will start rolling (and I will not waste my logistic points on feeding them).




zgrssd -> RE: Public Budget does? (7/3/2020 2:53:12 PM)


quote:

ORIGINAL: Sieppo

Is there any reference how much one should invest? I mean how much does the private sector need to construct for example leisure stuff?

The Private Economy builds or upgrades when it hits >1000 Credits and has population left to run those buildings.




Gozzon -> RE: Public Budget does? (7/3/2020 8:47:13 PM)

15 credits gets you +1 population happiness. 75 gets you 3. Haven't tried minmaxing to find out exact values but the 15 is pretty close as 10 doesn't give you any




Sieppo -> RE: Public Budget does? (7/3/2020 8:51:45 PM)


quote:

ORIGINAL: zgrssd


quote:

ORIGINAL: Sieppo

Is there any reference how much one should invest? I mean how much does the private sector need to construct for example leisure stuff?

The Private Economy builds or upgrades when it hits >1000 Credits and has population left to run those buildings.


Thanks! At the moment, I'm most pleased and surprised about the private sector and economy section of the game. It's deeeeeeeep and I'm still researching it. Never seen anything quite like it. Money and assets rolls back to you (government) as the economy is actually a circle producing quality of life etc and for example if you don't sell your reserves into the open market, prices will get higher and higher. I guess especially, if the private sector does not own mines etc. This is how it works IRL also.




Twotribes -> RE: Public Budget does? (7/3/2020 9:03:25 PM)

The problem with private industry is it pays better then Government work if you invest heavily in it and it takes your mines and oil wells.




CelestialSlayer -> RE: Public Budget does? (7/4/2020 12:06:05 AM)

In my current playthrough i am not building any mines or farms, and nationalise when i need them and then upgrade them to the max. This has left me resources to put into bureacracy which is far more important for tech etc. With commerce i get cards that for the cost of 23pp i can get about 2000 credits invested immediately. My private industry is pretty much funding my empire now.




zgrssd -> RE: Public Budget does? (7/4/2020 11:01:34 AM)


quote:

ORIGINAL: CelestialSlayer

In my current playthrough i am not building any mines or farms, and nationalise when i need them and then upgrade them to the max. This has left me resources to put into bureacracy which is far more important for tech etc. With commerce i get cards that for the cost of 23pp i can get about 2000 credits invested immediately. My private industry is pretty much funding my empire now.

That is because you went for commerce. There are 2 other options in that profile category. Both of wich prefer a not too strong Privat Economy.




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