RE: Status of AI (Full Version)

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BoerWar -> RE: Status of AI (12/12/2020 12:14:57 AM)

A pox on all apologists. When did this piece of software trash come out? A decade ago. Matrix stole our money. It should have AI by now, it was sold as a product that would have AI. Haven't bought another Matrix/Slitherine game since. Bought several prior.




paulderynck -> RE: Status of AI (12/12/2020 2:09:32 AM)

That's a shame.




Omnius -> RE: Status of AI (12/12/2020 2:08:47 PM)

Why waste time on an Artificial Ignorance that would be overwhelmed by such a complex game like WiF? Totally inappropriate to call the game software trash just because you don't have a poor AI to trash to make you feel smart. I'm disappointed that we won't get oil tankers for the annoying convoy system but I'm not trashing the game or programmer because of this sad decision. Grow up boerwar and just get over it, play a paradox game since all of them have absolutely pathetically ignorant AI's, that seems to be your speed.




sIg3b -> RE: Status of AI (12/13/2020 4:13:18 AM)

Disagree with both sides.

Instead of impossible super projects, they should have started small. Much better than promising an impossible 1939 Global War AI that will never be finished, they should have built a heavily-scripted strong computer opponent for the smallest scenarios (Barbarossa and Guadalcanal). THAT should be doable.




davidachamberlain -> RE: Status of AI (12/13/2020 3:10:05 PM)

I expect that Steve will take a progressive approach. I would not be surprised to see the AI evolve and start with Barbarossa to focus on the land action. That would likely evolve into Guadalcanal.

I agree that it might not make much sense to go for the Global War since there will be so much involved in testing it all. However, that will be up to Steve. It is a personal challenge that he wants to take on and is essentially his reward to getting this far. So, let him go for it.

Besides the technology and hardware will evolve a bit during that time, but getting human like performance, both in wait time and decision making, will be hard to achieve.

I would just like to see the full Pacific and European scenarios, most of the essential optional rules, and maybe a 4 player (or more) version of Netplay. I prefer to use my own intelligence in place of the AI as the game is well enough suited to allow for that. Fog of war for Initiative, Weather, turn ending, and my own forgetfulness of some planned moves is enough to keep it challenging.




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