Vathailos -> However... (8/2/2003 3:09:08 AM)
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What happens to those numbers if you're playing 2 or more games out of the same slot? Currently, I'm playing 3 out of slot 8 (using Jess' tactics) and wonder what that looks like for that slot. Surfing from work and can't check now, but can't wait to see. In addition, on a pretty regular basis, I'll watch the "combat-only" portion of the VCR playback, and then kill the application before the artillery. Then I'll load my turn and play it out. I almost always play on a long message delay setting. I used to have everything set to "0" but once did it slow and realized all kinds of useful messages. I'd never seen "Gun Optics Damaged" or "Crew Stunned" before. I learn a lot this way, but I hate sitting through (in one particular game close to 6 minutes of rounds falling) endless artillery bombardments. If a vehicle is shown as dead when I start my turn, and I didn't just see it killed, and there's small dots of smoke around it, I just assume it was an arty kill and move on. Does this add to my "numbers"? If it does, is there a work-around? I'd prefer to continue to see that I've damaged a main gun, or have lost my smoke generators, but again find it unbearable to sit through Viking's 40 artillery pieces firing 8 rounds apiece ;). Bottom line, I don't want to appear as though I'm cheating, as I think that cheating ruins the flavor of a victory. Any help would be appreciated. EDIT: And as evidince in my favor, I'd like to introduce the "Jagedpanther Incident" as Exhibit A. I don't think you lose 7 in one turn, in one place, parked directly in front of enemy AT guns if you're out to win. :p
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