jkgarner -> RE: Lua console.... editor only? (7/7/2020 7:01:44 PM)
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quote:
If you are playing strictly in "player" mode there is no way to implement it. That is not entirely accurate. One could write the code in edit mode, test it, and then create a special action to trigger the code, copying the code from the console to the special action editor. After doing this, you must save the scenario to a new name. Having accomplished all this, you could launch the newly saved scenario in regular mode and call the special action to run the code. That is a lot of work.
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