Smidlee -> RE: [1.04b4] Public jobs double in a single turn. (7/8/2020 3:12:23 PM)
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I went back and look at my saved files. I figured out in the heat of the battle there was a dome farm IV right beside the city I was surrounding to capture. This Farmdome IV required 21,800 workers enter into my zone of my small city "Porky" (Seriously VR? a city named "Porky" in Sci-Fi) went from 19,600 jobs to 45,300 jobs which crippled my supplies. That is very easy to miss. My home city is a different issue. After the city reached 200,000 level 5 and I captured the city of a Major for some reason people were leaving and going to other cities went down to 100,000. Sometimes odd is going on with taxes as suddenly I was getting 1000+ credits per turn. In the private economy it reads for the capital: turn 60) +755 -721cr income tax 684 (income tax set at 50%) turn 61) +895 -1383 tax 1359 turn 62) +1104 -2334 tax 2067 63) +1281 -3353 tax 3019 64) +1084 -2354 tax 2000 65) +1014 -2360 tax 2013 The private sector stop building anything. Around turn 70 I was aware my private citizens were fleeing (the public remain high) so I tried to make changes to the zone orders by adding money to the private economy (200 gold) and changing the salary. Private salary was .001 while public was .004. I adjusted public to .007 to see if I can stop the bleeding then a few turns drop it to .oo5. It caused the public workers to flee as well since they were very unhappy when I drop their salary. I still don't understand what cause my city population to drop so much unless it had to due with the private super-high taxes. I finally increase the public pay to .01 in all my cities and got the population back up to win the game.
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