Barbarossa Map + OOB Mod (Full Version)

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nikdav -> Barbarossa Map + OOB Mod (7/14/2020 10:45:34 PM)

After the Map, also fixed my Barbarossa OOB Mod !

added some trooptypes for the axis:

Panzer 35(t)
Panzer 38(t)
47/32 ATG

and for the soviets:

BT-7
T-28
Soviet Veteran (infantry)

Units fixed:

6.Panzer Division had the Panzer35(t)
Romanian Armored Division had Panzer35(t)
7,8,12,19,20.Panzer Division had the Panzer 38(t)
Other Axis Divisions had 47/32 AT gun

Soviet Motorized Division had BT-7 and veteran infantry
Soviet early Tank Division had BT-7 and some T-28
Soviet Cavalry Division had BT-7
Soviet Siberian Division had veteran infantry







[image]local://upfiles/28585/2377CC0EDC5B4D498720BC912AB33A64.jpg[/image]




nikdav -> RE: Barbarossa OOB Mod (7/14/2020 10:49:33 PM)

this time we need also to add two new tanks images "BT-7 and T-28"



[image]local://upfiles/28585/83430A350BB14B3FB928FADB1FA8562F.jpg[/image]




nikdav -> RE: Barbarossa OOB Mod (7/14/2020 10:51:49 PM)

this is the 8.Panzer Division with the Panzer 38(t)



[image]local://upfiles/28585/709E57093C9041A3B40968511AA8A12E.jpg[/image]




nikdav -> RE: Barbarossa OOB Mod (7/14/2020 10:58:09 PM)

This is the new Barbarossa_Nikdav04_OOB scenario with Map and OOB modded.
You can only unzip the file and overwrite the Barbarossa folder.

You must load the new scenario to play.

I added also the commanders name for the German motorized and Pz.Divisions.
Hope you like this mod and every feedback is welcomed !









Xaloc -> RE: Barbarossa OOB Mod (12/8/2021 5:08:26 PM)

Hi nikdav,

Your map and OOB mod is excellent, I always found the map a little bit "empty" of cities, but I would like to combine your mod with that of Sotomonte (A little mod thread), is that possible? Combining your enhanced map with his outstanding counters would make the result even better.




vege1 -> RE: Barbarossa OOB Mod (2/21/2022 2:24:42 PM)

Thank you nikdav, this mod really improves the game. This is my second DC game, first one being DC: Ardennes Offensive. Also, great work there with the scenario design!

The only thing that would even further improve the gameplay experience with DC: Barb would be what Xaloc has suggested in the previous comment. Why not combine your mod with Sotomonte's unit counter mod? Right now I have to choose between better graphics versus more realistic map and OOB. I would like to have all of those things :)




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