Hazard151 -> RE: OOB idea (7/16/2020 8:51:44 PM)
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Actually, I'd offer a different option; Let OOBs be constructed by the player with a similar system as model design, with updates required in the OOB after new models become available to incorporate those models. Updates should probably be cheaper than completely new OOB layouts, but sufficiently different models should also increase research costs for the updated OOB. I mean, if you swap one model in an OOB for a new one whose only difference is a fancier gun that uses the same resource it would probably not be a big deal, but switching an OOB from infantry only to infantry, machineguns, artillery and RPGs should probably be a good deal more expensive, even if total manpower dedication remains the same.
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