Community Pack WCS and BVR clarification (Full Version)

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ronmexico111 -> Community Pack WCS and BVR clarification (7/21/2020 8:12:34 AM)

I know the WCS and BVR behavior was fixed for the DLC scenarios, tutorials, and the standalones but as far as the community pack scenarios are concerned, will each one still have to be tweaked in editor mode beforehand if a player wanted to change the WCS Land and BVR behavior settings for units during play?




Rory Noonan -> RE: Community Pack WCS and BVR clarification (7/22/2020 5:23:49 AM)

Hey ronmexico111,

We're working on that right now, it's a big task though--nearly 500 scenarios to get through.





ronmexico111 -> RE: Community Pack WCS and BVR clarification (7/22/2020 6:59:38 AM)


quote:

ORIGINAL: apache85

Hey ronmexico111,

We're working on that right now, it's a big task though--nearly 500 scenarios to get through.




I appreciate that, thank you.




BrianinMinnie -> RE: Community Pack WCS and BVR clarification (7/22/2020 5:06:47 PM)

Hi all

"I know the WCS and BVR behavior was fixed for the DLC scenarios, tutorials, and the standalones"

Which "WCS and BVR behavior" issue being fixed are you guys referring to?

Thanks!




Rory Noonan -> RE: Community Pack WCS and BVR clarification (7/23/2020 4:20:58 AM)

There was a bug that caused .scen files opened and saved with an earlier version of Command (both CMO and CMANO at various points) having the doctrine settings for Land WCS and BVR manuevre logic set to 'not player-editable'. The issue that caused this is fixed, but the .scen files themselves have the unwanted changes.




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