RE: D21 using the Red Green Yellow rule (Full Version)

All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> After Action Reports



Message


larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/19/2021 5:31:51 AM)

Here's what Kiev looks like right now. I'm not all that keen on fighting my way through the city so I'm
going to bring up all my RR arty and start pounding all the Soviet units that are in my way to the city
proper. Sort of pound a path for my units to advance one hex at a time to see if I can't capture the city
even though it's a fortress. Also, I'm going to do a lot of air strikes to help whittle down the Soviet
morale. I need to find out which Soviet HQ is over the troops guarding the city and bomb it to drive all the
appropriate Soviet units into reorg. Also, I need to drop the bridges on the east side of the river that
allow supply to flow to the defenders. I don't really mind waiting for my forces to surround the defenders
on the east side even though it may take 20 turns or so for that to happen.
[image]local://upfiles/16287/ACC60FDFAF50478C934BC2E98F320C08.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/19/2021 6:13:28 AM)

Here's a zoomed out view of what it looks like in the middle of the map. Supply levels are adequate and
the weather is good. The Soviet air shock has risen to 50% and when I did some airfield attacks in the
first combat round I lost a LOT more aircraft than I was expecting. I'm going to have to quit doing that.
I'm still looking for opertunities to make the Panzer divisions a reserve but they are still in the thick
of the fighting.
[image]local://upfiles/16287/B91657E5D45F41A79CBAE200BDD5E0FD.jpg[/image]




golden delicious -> RE: D21 using the Red Green Yellow rule (8/19/2021 8:19:44 AM)

quote:

ORIGINAL: larryfulkerson

Here's a zoomed out view of what it looks like in the middle of the map. Supply levels are adequate and
the weather is good. The Soviet air shock has risen to 50% and when I did some airfield attacks in the
first combat round I lost a LOT more aircraft than I was expecting.


I'm playing a different version of this scenario at the moment and when the bomber losses from airfield attacks started rising I started using the Me-109 units instead. This has a few advantages;
1) They're definitely not needed for air superiority- Axis air superiority is normally pretty overwhelming in 1941
2) There are scads of them. I've lost far fewer Me-109s than I've received in replacements
3) If you're hitting an airfield with fighters, then by definition it's in fighter range- you're not going to get caught with unescorted bombers

If there are fighters at the target, or any on Air Superiority in range, then it'll provoke an air-to-air battle and you'll get some nice losses. Hitting only bombers in this way is not so effective I find. You have to let the PO destroy its own bombers making pointless airstrikes...




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/19/2021 8:24:05 AM)

quote:

ORIGINAL: golden delicious
quote:

ORIGINAL: larryfulkerson
Here's a zoomed out view of what it looks like in the middle of the map. Supply levels are adequate and
the weather is good. The Soviet air shock has risen to 50% and when I did some airfield attacks in the first combat round I lost a LOT more aircraft than I was expecting.

I'm playing a different version of this scenario at the moment and when the bomber losses from airfield attacks started rising I started using the Me-109 units instead. This has a few advantages;
1) They're definitely not needed for air superiority- Axis air superiority is normally pretty overwhelming in 1941
2) There are scads of them. I've lost far fewer Me-109s than I've received in replacements
3) If you're hitting an airfield with fighters, then by definition it's in fighter range- you're not going to get caught with unescorted bombers

If there are fighters at the target, or any on Air Superiority in range, then it'll provoke an air-to-air battle and you'll get some nice losses. Hitting only bombers in this way is not so effective I find.

Wow! I've just found out that I'm a moron. Of course you are correct in every particular. Why the hell
didn't I ever think of that? Congratulations Golden dude, I've just promoted you to TOAW expert.

[image]local://upfiles/16287/5F33339BBB134CF48E4D79D137579A54.gif[/image]
[Joe Biden and Dr. Jill are in the front row in this above image.]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/19/2021 4:58:02 PM)

Here's what Odessa looks like right now. I've forced my way over the river and now I'm starting to get
a surround on the port of Odessa with my Romanian troops. I'm going to make a huge stack of Romanian HQ's
to utilize their arty on the Soviet stacks one stack at a time to reduce the defenders and make a way to
get to the city despite Odessa being a fortress. I need some railroad arty but all the railroad arty I
have is busy at Kiev right now. I think Odessa is a slightly higher priority than Kiev so I'm going to
rail all that arty over to here just as soon as the rail is repaired a little closer to the city. The
railhead isn't all that far away from being close enough so I'm optimistic about this AO.
[image]local://upfiles/16287/979333AE30FD4EBA888BFE5A1AA05B77.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/20/2021 8:36:19 PM)

Here's what Leningrad looks like right now. I've advanced past the bottleneck at Narva and
I'm now trying to find the best path to the port. I'm running into Soviet resistance which is slowing down
my push. I made the mistake of leaving my ships where Elmer could get at them and the Soviets sank all
three of the naval units I was operating up here. D'oh. The supply level is 11 at the tip of the
spear but the repaired rail is almost up to the front lines so it should improve each turn. The Finns are
having a lot of success and I'd like to have posession of the city before they reach the stop line so they
can continue south and help out south of the city. I'd like to have them push east along the coast and see
if they can reach Archangel eventually. I'm wondering if I should rail a couple more divisions up
here to lend a hand. I've got a gap in my lines and it's making me uncomfortable.
[image]local://upfiles/16287/BD5139CE826E4E4CBEC10BD367FA8970.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/20/2021 10:12:46 PM)

Here's the front lines in T14.
[image]local://upfiles/16287/671A0A6502124B04B32AD98550E4E5DD.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/21/2021 4:51:18 AM)

I'm sneaking up on Bryansk slowly and I assume I will soon own it. I need Bryansk because of
all the rails and roads that intersect there. Plus the airfields near there. The supply level is 11
at the tip of the spear. Which is barely adequate. But the railhead is getting closer so the levels should
increase each turn. The weather is still good even though it's early August and about 1/3 of my bombers are
yellow and therefore resting. I'm using 50% supply in the aircraft unit to decide whether or not to rest
that unit.
[image]local://upfiles/16287/027EE835F7C442A290BB43F9CDD32BFD.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/22/2021 12:33:36 AM)

It's T15 and I'm only just now reaching Chernigov which is an important crossing on the Desna
river. It's one way to get on the east side of the river to begin a push to the south to trap all the
Soviet units on the east side of the river and kill them. Supply is 13 at the tip of the spear
but if it goes much lower I may have to slow the advance down. I need to find about 5 more divisions from
somewhere to stream through Chernigov and move south...join the party near Kiev. I have no idea where I'm
going to find 5 unemployed divisions.
[image]local://upfiles/16287/F9EF0574C25D4BCF9202C17A324D0DD2.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/22/2021 7:08:46 AM)

It's T16 and I'm using engineers to leap over the rivers to get on the other side and confront some
few Soviet defenders. The repaired rail is nearby so supply is close, although the level is 11 at
the tip of the spear. I'm asaulting Z-town and Kerson also to try to open a path to the Crimea.
[image]local://upfiles/16287/40379A019B31409483233937B48ECFA1.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/22/2021 3:02:07 PM)

I've repaired the rail all the way up to the front lines near Leningrad so the supply level is excellent.
I'm not sure how much longer it will take to capture the port because Elmer keeps railing units up here
to defend. I feel like I need more boots on the ground up here. There's too many gaps in my lines to
really feel safe.
[image]local://upfiles/16287/FA09D954906B4A3FA2076CB7F82CD0D6.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/22/2021 3:12:01 PM)

This is what Bryansk looks like right now. Supply is 11 at the tip of the spear. Elmer is
doing a good job hiding behind a major river that runs through Bryansk itself. I have some units resting
to the west of the city and in a turn or two I'll advance them east to assault the city itself.
[image]local://upfiles/16287/08FE58F900284E29ADFB9FFB4665F24A.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/22/2021 6:59:50 PM)

Here's the situation near Leningrad right now. I'm slowly pushing the Soviets to the east and I'm
getting closer to the city each turn. The supply level is 15 at the tip of the spear but the repaired
rail is up to the front lines so the supply level should increase over the next couple of turns.
[image]local://upfiles/16287/5F40FF74E3494992BBC01F3C94ED59A6.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/23/2021 8:22:38 PM)

Here's what's going on near Odessa right now. I've finally forced the crossing at Kherson
and now have access to the entrance to the Crimea. The repaired rail is nearby so the supply level
is adequate for operations. About 1/2 of my bombers are yellow and resting. I'm keen about getting
started on taking down Sevastopol because I need to capture the city by 04Dec41 to be able to
use the Bulgarian forces. And they will come in really handy for moving into the south regions.
[image]local://upfiles/16287/15EAE878568F43159102EA02E11DD677.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/25/2021 9:20:41 AM)

This is the front lines in early T21:
[image]local://upfiles/16287/93CBDDBA89E545ABA30A37D67377F64D.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/25/2021 9:21:25 AM)

It's T22 and this is what it looks like down south on the way to the port at
Sevastopol. I plan to rail all my RR arty into this AO to help pound Sevastopol.
It's early September and I have to own the port by 04Dec41 to release the
Bulgarians. They are in garrison mode right now and therefore unusable for any practical
purpose. So far I've never owned the city in time to release the Bulgarians. I'm hoping that
my luck will change with this game. Supply is 12 at the tip of the spear. The
railhead is nearby so the supply level will rise in future turns.
[image]local://upfiles/16287/6A1A4E5C3371485EA877073D0A5639B4.jpg[/image]




governato -> RE: D21 using the Red Green Yellow rule (8/26/2021 7:16:52 PM)

Hey Larry, what's the truck situation for the Axis? Are replacement enough to cover for losses? Not enough trucks was a major problem for German units in fall 1941 (and 42, 43, 44 etc..).




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 5:49:19 AM)

quote:

ORIGINAL: governato
Hey Larry, what's the truck situation for the Axis? Are replacement enough to cover for losses? Not enough trucks was a major problem for German units in fall 1941 (and 42, 43, 44 etc..).

It's T24 and this is what some of my losses are so far and as you can see I'm doing
rather well in terms of trucks. If you divide the number of trucks lost by 24 you get 89
trucks per turn lost
and that's more than I am making per turn so the trend is for me to
run out of trucks pretty soon. D'oh. I'm going to have to start monitoring the trucks
on-hand to see if I need to stop the advance or something else reactionary to stem the loss
of trucks. Maybe I can steal some from the Soviets, LOL. Thank you very much for bringing
this to my attention.
[image]local://upfiles/16287/5647DD711C8E48789EEBD8D584EC263D.jpg[/image]




golden delicious -> RE: D21 using the Red Green Yellow rule (8/27/2021 8:27:45 AM)

quote:

ORIGINAL: larryfulkerson


It's T24 and this is what some of my losses are so far and as you can see I'm doing
rather well in terms of trucks. If you divide the number of trucks lost by 24 you get 89
trucks per turn lost
and that's more than I am making per turn so the trend is for me to
run out of trucks pretty soon. D'oh. I'm going to have to start monitoring the trucks
on-hand to see if I need to stop the advance or something else reactionary to stem the loss
of trucks. Maybe I can steal some from the Soviets, LOL. Thank you very much for bringing
this to my attention.


I believe a number of Axis units start off oversubscribed for trucks (e.g. 300/100 or something in supply units) so it's inevitable that the number of assigned trucks will drop off over time and not really recover. However that size of the on-hand pool there is so big that it will take a long time to run out 89 - 35 = 54 net trucks lost per turn, which is less than 1% of your on hand pool. This is enough to take you through to Autumn 1942 if your losses and replacements stay at these levels!

I'd be much more worried about your German heavy rifle squads as your loss is 1,138 a turn for net loss of 710. Keep going at this rate and all the Germans will be dead in a little over 30 turns! Of course it doesn't quite work like that...




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 10:37:34 AM)

quote:

ORIGINAL: golden delicious
I believe a number of Axis units start off oversubscribed for trucks (e.g. 300/100 or something in supply units) so it's inevitable that the number of assigned trucks will drop off over time and not really recover. However that size of the on-hand pool there is so big that it will take a long time to run out 89 - 35 = 54 net trucks lost per turn, which is less than 1% of your on hand pool. This is enough to take you through to Autumn 1942 if your losses and replacements stay at these levels!

I'd be much more worried about your German heavy rifle squads as your loss is 1,138 a turn for net loss of 710. Keep going at this rate and all the Germans will be dead in a little over 30 turns! Of course it doesn't quite work like that...

Jesus h christ....I had no idea my HRS loss rate was that high. You're right...I need to change what
I'm doing so that the loss rate isn't that high. As usual you're right on target. I can't thank you
enough for bringing this to my attention.

[image]local://upfiles/16287/997E5EAB4AEC4D4AA79EA481C3459191.gif[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 4:15:21 PM)

Here's what's going on near Kiev right now. I've surrounded a large group of Soviet units and
I'm in the process of clearing out the infection as fast as I can before any more Soviet units get
away. It's going to take several turns to disinfect the infection. I have managed to repair the rail
lines close to the front in this AO and so the supply levels are excellent. About 1/5 of my
aircraft are resting, all bombers, but the rest of the air fleet is green and standing up for most of
my attacks and are blunting the Soviet attacks against my units just fine. I would use my RR arty to
help out but they are busy at Sevastopol right now and that has a higher priority than here.
[image]local://upfiles/16287/C8A55CB055EB4D64BEA68230DD09E8D3.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 4:28:13 PM)

Here's what's going on near Stalino right now. I'm pushing toward Stalingrad but
it'll be about two dozen turns before I get there I'm guessing. The supply level is down to 6
at the tip of the spear. The weather is holding out as partly cloudy with scattered rain showers.
We're in the middle of September right now and the weather is starting to turn slowly into the Fall
season. The Soviet shock is 98% and my shock is 115% so the Axis advantage isn't as
high as it was at the start of the game.
[image]local://upfiles/16287/ADF2A30751A84A39A0EB5D2B2C1F8C60.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 4:37:44 PM)

Here's what's going on near Sevastopol right now. I'm pushing toward the port as hard as I can
so I can capture the city before 04Dec41 in order to release the Bulgarians for operations.
Those forces would come in really handy so this is my priority right now. I have all the RR arty I
own here to help facilitate the advance. I plan to eventually kill all the Soviet units defending
here but I think at first I want to see if I can force a single-hex-wide path to the city as that may
be the fastest way to get there. I need to get all my Stuka's down here to take care of the Soviet
naval units because they are a pain in the ass.
[image]local://upfiles/16287/EDB09E755D5B492791F3D2CF9E99797D.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 5:07:01 PM)

Here's what's going on near Moscow right now. The number of Soviet defenders in this AO
is increasing each turn. Elmer has been railing units into this area and the defense is stiffening.
The rail line is repaired up to the front so the supply level is good. I'm optimistic that I can
make some progress in this area. As you can see in the image Elmer is sending some of the smaller units
to the front lines so I'm pretty sure that I can push them over.
[image]local://upfiles/16287/3E1E55798D654567960A7356CC878CCF.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 5:20:19 PM)

Here's what's going on near Leningrad right now. I'm creaping closer to the port slowly and
hope to be able to capture it sometime in the near future. My Stuka's have been doing Port Attacks
to try to sink the Soviet naval unit parked at the port. There's an AA unit protecting the ships but
it's important to sink it so I've been doing single-dot attacks to keep the losses down. There's about
14 DD's and a CA still in the unit. But there's some Soviet naval units near Sevastopol that
have a higher priority so I'm going to move all my Stuka's down to that area in the next turn. The
rails have been repaired all the way up to the front lines so the supply level is excellent here.
[image]local://upfiles/16287/758CE5B4A7F9416BB71908039E919781.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 5:33:12 PM)

I did another port attack with my Stuka's just now and it seems that I mis-estimated the number
of DD's and discounted the other ships entirely. It's worse than I originally thought. This
group of Soviet ships are lending a hand to the defense of the city, making it harder to capture
it. I need a large collection of arty to help force my way north. That means I need to move a
lot of my HQ units within range of the city.
[image]local://upfiles/16287/FEBE65EA653348758CF58F939B19CA0E.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 5:39:54 PM)

This is the results of a Stuka attack on one of the Soviet stacks of ships near Sevastopol
( there are two such stacks ). I lost 1 Stuka shot down and 18 damaged. Please notice
that the Soviet ships didn't get as much as a scratch. That's starting to get on my nerves.
[image]local://upfiles/16287/94B668687549455EABBA7E203B8A4B48.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 8:06:55 PM)

I saved my game and zipped it up and attached it here below for those of you who would like to investigate how my game is going in more detail, or move some units
around or whatever. Enjoy.




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/27/2021 8:24:00 PM)

Here's Leningrad in early T25. I'd like to try to cut off all the Soviet defenders by
pushing my units up to the coast. That will prevent the escape of the Leningrad defenders
and prevent Elmer from railing more units into the Leningrad area. The Finns are using
their arty to pound the Soviets adjacent to their lines. I'm waiting for the capture of
Leningrad so the Finns can be released to move south. The attacks to move north have
started but I'm pretty sure it's going to take more turns than just this one to arrive at the
city proper. The supply levels are excellent up here and the weather is cooperating so far. I
have two aircraft resting, one bomber unit and one fighter unit...the rest of the air fleet is
green and ready. The first thing I did in T25 was to inspect the aircraft to see if they needed
to rest or if they are ready for action and moved the fighters closer to the front lines if
that is possible. I'm using 50% as the cutoff point to determine whether or not an aircraft
unit needs to rest. Did I mention that this is before the first combat round? And the air
losses panel says that the air war is still hot. The Soviet AS value is slowly increasing each
turn.
[image]local://upfiles/16287/69543E2B64B34E3BAD748BEB95901C47.jpg[/image]




larryfulkerson -> RE: D21 using the Red Green Yellow rule (8/28/2021 1:45:44 AM)

This is a zoomed out view of what's going on near Kiev looking to the east. I've pushed east
to the next major river before Stalingrad. I'm fighting for the crossings and I
think I may have possession of two of them pretty soon now. That will allow the advance
to continue depending on the supply situation. Odessa is a pain in the neck even though
I managed to capture one hex so far. Elmer has some units floating just offshore. I sank
one of the Soviet DD's near Sevastopol but there's a lot more to sink yet. I've just
about cleared out the Soviet units trapped on the east side of the river. When the Axis units
are done with the mopping up they will rail themselves to the east depending on how fast I
can repair the rails heading east. Kharkov is completely empty so all I have to do
is move a unit into the hex. Same situation at Stalino. Progress is being made.
[image]local://upfiles/16287/8980692693B043FA8862C40C4E8B0552.jpg[/image]




Page: <<   < prev  1 2 3 [4] 5   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.953125