Malevolence -> RE: Need explanation or hints for problems (7/23/2020 9:01:51 PM)
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I found through play that almost all of the information is available, but not organized in one place. To add, it's almost too quantitative and is very selective about what is revealed to the player or not. The game has a good (imo) element of player discovery and research--a population issue needs to be researched and surmised by the player using the whole reporting system. There is not a simple pop-up and lever to pull in order to move quickly back to unit counter pushing. That said, there is a delicate balance, and I've made many specific posts about slapdash logging, reports, and tooltips in game. Not to simplify, but to add consistent meaning and unambiguous language to what is being shared with the player.
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