Immigration, Emigration, and Free Movement between Major Regimes (Full Version)

All Forums >> [New Releases from Matrix Games] >> Shadow Empire



Message


WCG -> Immigration, Emigration, and Free Movement between Major Regimes (7/26/2020 12:36:55 PM)

What affects free movement between major regimes? My neighbor has been a long-time friend, and we've got all possible diplomatic agreements except one. (Humanists aren't allowed to become allies, apparently. I don't know why.)

And free movement between our regimes is one of those, of course. But he always gets more people from that than I do. Why?

It's not happiness. My capital has 100 worker and population happiness. But typically, I get about 5,000 immigrants from his capital, while he gets 8,000 or so from mine.

This is no big deal, and the difference isn't always that big. But this does seem to be a far better deal for my neighbor than for me, and I'm just wondering why that is.

Anyone know?







Journier -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/26/2020 1:49:49 PM)

what difficulty are you on? Do you think his civ score is higher?




Calvinandh -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/26/2020 2:23:03 PM)

Like Journier said, it could be the civ score if his is higher. Does your city have any substantial danger, fear, or unrest? I'm not sure, but the QOL score might also play a role in immigration, separate from it effects on happiness.




WCG -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/26/2020 3:41:08 PM)


quote:

ORIGINAL: Journier

what difficulty are you on? Do you think his civ score is higher?


I'm on the easiest difficulty. (Technically, this is my second game, but I quit the first one when version 1.04 was released, because some of the changes required a new game before they'd work.)

And his Civ score is 14. Mine is 100. [:)] (That's one of the reasons this surprised me.)

And no, there is zero danger, fear, or unrest in my city (or in his city, admittedly, and he has the same 100 happiness levels that I do - well, he has only 99 in worker happiness).

Again, it's not a big deal. But I'd prefer to grow at the expense of my neighbors - even when my neighbors are friendly. And that's not what's happening - not in this particular instance, at least (our capitals are fairly close together, compared to me and the capitals of other majors).

Hmm,... perhaps it's the size of the city which matters? I just noticed that my capital has twice the population that his has. And my newest town, with a very small population so far, is getting immigrants from both of our friendly neighbors and losing nothing to them.

That's probably it, I'm guessing.






Vhalor -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/26/2020 9:49:19 PM)

One important factor should be jobs available, as well as wages. Both private / public jobs may be more readily available and/or pay more than you do.




WCG -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/27/2020 12:28:23 PM)


quote:

ORIGINAL: Vhalor

One important factor should be jobs available, as well as wages. Both private / public jobs may be more readily available and/or pay more than you do.


That might be true. I just checked, and private jobs in my capital receive .003 credits in wages, while it's twice that in their capital. But I'm not sure what I can do about that, anyway.

I have no direct control over that, do I? Let alone with how many private jobs there are? I put 10 credits per turn into the private economy. And I regularly use stratagem cards to add money to the capital, as well. What else can I do?

(I never know where to use those stratagems, since I don't know exactly what that's going to accomplish for me. It's just that my bigger cities always gets more bang for the buck - a bigger gain in money when I play the card - so I normally activate those in the capital.)

We have a lot more public and private jobs than he does, but then, my city is a lot larger, too. In both cases, public and private jobs together are nearly equal to the total population (a few thousand short, though, which is enough for the migration difference).

Finally, I've paid my public workers .005 credits since the start, and that's always more than my private workers get (but slightly less than his private workers get, it seems). I can't see what his public workers are paid. There's just a question mark where the data would be.

I could try bumping up their pay, slightly. Unlike private worker pay, I do control that. I haven't bothered, because I'm never short of labor in the capital.

Thanks for the reply. I just found this interesting. And I've already learned new things about this game from looking at this more closely.




Journier -> RE: Immigration, Emigration, and Free Movement between Major Regimes (7/28/2020 2:16:56 AM)

my friend your paying your workers very well so i doubt its that, sadly i dont think we have much detail in manual on how the immigration and emigration system really works.

I try to pay my workers .001-.003 at max, and all i do is rampage across the map with armies. I rarely worry about the emigration from my cities because wherever they go, im gonna find them again.

I would assume you could cause the private pay to go up in your cities by increasing public service jobs and increasing your wages, and then causing less emigration. But none of this is noted in manual. all guesses :./




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.640625