Marshall Ellis -> August Update (A little late). (8/4/2003 8:17:35 AM)
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Hey all: Sorry for the late update but we're testing at a feverish pitch and I just moved and was disconnected from the world for a while so if it seemed that we're neglecting you ... we apologize BUT I assure you we weren't. Our entire EIA development network (Server, 2 desktops, Linux Box and 2 Laptops) was physically moved to our new "lab". We're just greatful that we're now back up and fully operational (And yes we did this while it was 102F outside). Well, we're still working on the AI and PBEM. I'm currently working on getting a computer player to play in PBEM. This was something you guys DEFINITELY wanted so we're working to get it done! The testers are killing me! These guys are great and are finding every issue. No bug can hide from these guys. My thanks to them AGAIN. Again apologies for the lack of information but now that we're playtesting the demand for our time has doubled. We're having to switch from design-code to bug-fix then back to design-code. It's quite challenging but we'll try to keep everyone more up to date. Thanks again everybody!
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