thephalanx1453 -> ASW modding (8/13/2020 12:59:51 AM)
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Preface: any discussion on realism or game balance are not within the scope of this thread. I'm making a mod called "Mahan's revenge". Basic premise is that Alfred Mahan's ghost wakes up, is dismayed by all the airpower and submarines messing with his decisive battle doctrine, and uses magical powers to change the laws of physics in such a way that: aircraft is nerfed, submarines are nerfed. In regards to ship-based ASW, I'd like to make changes at 3 levels: 1. I'd like combat to happen more often when friendly ships and enemy subs are in the same hex. 2. During the combat sequence, I'd like to radically increase the chance of "early detection of the sub by the TF escort" happening. 3. The easiest part to mod, increase the effectiveness of ASW weapons, and decrease submarine durability. Where would I find the values to change something with regard to 1 or 2? The changes I can think of: Increase the DL of a sub when it's near enemy ships. Disable the mechanic that halves the MDL of submarines every 12 hours. Increase the ASW multipliers on crew rating (described on p.132 of manual). Where would I make those changes? Couldn't find them in the data editor.
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