apresby -> RE: Newbie Unit Counter Graphics Questions: TOAW 3 conversion and differential counters (9/5/2020 4:00:46 PM)
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phew. Ok. Thank you all for those references! I'll see what I can kludge together. For what I have in mind representing both sides using unique elements on the same counter sheet should actually work...EXCEPT... 1. From my forum reading I think that each individual counter on the sheet has hard coded in-game behaviors, yes? Or did I misunderstand that part? 2. The counters are just shapes which can be assigned to units, right? The actual statistics are built from the underlying .eqp and .nqp files if I am understanding things correctly. So I just need all the SHAPES I need in the counter files. Please don't be offended but in addition to using this excellent wargame to learn about ground combat (a topic which, as an ex-naval officer, I perhaps know less than I should) I am also toying with using TOAW IV to represent fictional space and ground warfare. So, for instance, the countersheets in Task Force Games' Federation and Empire (shown below) are something I'm thinking about replicating in TOAW 4. If people are interested in seeing what I'm trying to do I can post an image seven days after my tenth post...so not quite there yet. Thanks again for your patience! v/r feld
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