RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports



Message


Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 1:12:08 PM)

Dutch hold out!

[image]local://upfiles/44178/2565E7DCEA6745DBB346332D5E316101.jpg[/image]




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 1:12:47 PM)

Brisbane struggle...IJ started farming strategic VP at Perth. I thought he would want the supply generation.

[image]local://upfiles/44178/74FA27100AF9451ABFCD35D2A9DE3703.jpg[/image]




Ambassador -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 1:35:11 PM)

Well, so long Dewey.




RangerJoe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 2:36:26 PM)


quote:

ORIGINAL: Lowpe

30th Wedding Anniversary today![:)]


Congratulations![&o][&o][&o]




Gnack -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 3:04:00 PM)

Congratulations on 30 years from a long time lurker. Love your AARs




GetAssista -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 3:35:54 PM)

quote:

ORIGINAL: Lowpe

30th Wedding Anniversary today![:)]


I spent some time thinking exactly what kind of allegory of the plight of poor Dewey this might be [:)]

Congrats!




BBfanboy -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 3:37:49 PM)


quote:

ORIGINAL: Gnack

Congratulations on 30 years from a long time lurker. Love your AARs

Congratulations - not many seem to make it to 30 years these days! You seem to be good at everything you do! [:)]




apbarog -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 3:51:56 PM)

Congratulations on 30!




T Rav -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/14/2021 7:05:10 PM)

My congratulations as well.

Nothing worth doing is easy to do, well done!




CaptBeefheart -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 1:46:25 AM)

Congratulations! I'm hoping the pic of the Dewey's impending demise is unconnected.

Cheers,
CB




PaxMondo -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 3:35:44 AM)

Congrats on the 30!!




Ambassador -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 6:04:37 AM)

I missed the part about the anniversary.

Congratulations ![sm=00000436.gif]




Encircled -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 10:57:58 AM)

Congratulations!

Got my parents 50th wedding anniversary coming up, which is going to be tough during a lockdown [:(]




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 12:45:41 PM)

Thanks everyone![&o][sm=00000436.gif][sm=Cool-049.gif]




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 12:50:28 PM)

I came across something that seems a bit off to me:

At Cape Town, where fuel is a bit scarce, I have been quite careful with it. Generally, I like to use fuel in the ships that aren't needed to refuel the ships that do need fuel...those going to Australia in this example.

So I have a cargo TF that needs fuel, I then create an escort task force set to do not refuel at the creation screen. Making sure both TFs aren't docked and are the only active TFs, I then have the cargo TF refuel at sea...presto bango it is fully refueled, the escort TF's fuel is untouched as is the fuel in Cape Town's storage tanks.[&:]

Is this WAD?




witpqs -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 12:51:15 PM)

Congratulations! [:)]




RangerJoe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 12:54:00 PM)


quote:

ORIGINAL: Lowpe

I came across something that seems a bit off to me:

At Cape Town, where fuel is a bit scarce, I have been quite careful with it. Generally, I like to use fuel in the ships that aren't needed to refuel the ships that do need fuel...those going to Australia in this example.

So I have a cargo TF that needs fuel, I then create an escort task force set to do not refuel at the creation screen. Making sure both TFs aren't docked and are the only active TFs, I then have the cargo TF refuel at sea...presto bango it is fully refueled, the escort TF's fuel is untouched as is the fuel in Cape Town's storage tanks.[&:]

Is this WAD?


I have seen that too many times to count. I do not know where the fuel comes from.

To bad our vehicle fuel cells don't work that way.




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 12:59:55 PM)

Many sad faces in Pearl today. I should have kept her on the southerly route below the Jimas.

Lost a Beast today...I tried using the command squadron (3 planes) to fly a recon mission...but they got no intel and lost a plane. Not really a good use of the small squadron given how recon flights work.

Lost a Dutch transport flying out the British AT guns from Changsha, the IJA tanks have moved on leaving a large artillery contingent and plenty of grunts. No need for them to be there anymore...I wonder if they caused Japan not to attack with their tanks?

I forgot the Hurricanes were at Chittagong...lost two to a bombardment. More mines arriving, and the CD guns are setting up...hope they aren't destroyed with the next bombardment.



[image]local://upfiles/44178/CFFE98A2022C46A29E6DD61AC7AB9CBE.jpg[/image]




witpqs -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 1:03:59 PM)

Until the fuel builds up at Cape Town I ship in fuel from Abadan or East Coast US.

BTW, lots of convoys include merchant ships and tankers which unload load batches of supply and fuel.




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 1:04:47 PM)

They were expendable...Pearl dispatched three cargo ships, one got cold feet when DL skyrocketed and diverted to Aleutians, one got sunk by an Iboat near the French Frigate Shoal, but these guys are lucky and too drunk to care.



[image]local://upfiles/44178/5515AC2908E34D64891D960971CA303D.jpg[/image]




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 3:05:33 PM)

Turn is finished and away...

Canberra didn't put out the fires --disbanded in port with some naval supply, she will dock, has the crews of 6 PT boats to help fight the fires. It is bleak.

She has the best Captain I can give her without juggling other active ship commands...

I have several good ambushes planned, and I think hidden from Japan. Just waiting to pull the trigger.







RangerJoe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 3:17:32 PM)

How to prevent ambushes:

1) Never go the same way twice, in other words, don't set up a pattern.
2) Never return by the same route.

Also, you are never lost, you are just taking the scenic route.




BBfanboy -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 4:58:58 PM)


quote:

ORIGINAL: Lowpe

Turn is finished and away...

Canberra didn't put out the fires --disbanded in port with some naval supply, she will dock, has the crews of 6 PT boats to help fight the fires. It is bleak.

She has the best Captain I can give her without juggling other active ship commands...

I have several good ambushes planned, and I think hidden from Japan. Just waiting to pull the trigger.



Canberra had very high flood levels when she reached port and fires were only 6. I am fairly sure the AI would prioritize getting the minor flood damage pumped first before trying to handle the fires. That might mean a turn or two with fires increasing, but if minor flood damage has been nearly mitigated, there is a good chance that her experienced crew will be able to handle the fires after that.




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 6:01:40 PM)


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

Turn is finished and away...

Canberra didn't put out the fires --disbanded in port with some naval supply, she will dock, has the crews of 6 PT boats to help fight the fires. It is bleak.

She has the best Captain I can give her without juggling other active ship commands...

I have several good ambushes planned, and I think hidden from Japan. Just waiting to pull the trigger.



Canberra had very high flood levels when she reached port and fires were only 6. I am fairly sure the AI would prioritize getting the minor flood damage pumped first before trying to handle the fires. That might mean a turn or two with fires increasing, but if minor flood damage has been nearly mitigated, there is a good chance that her experienced crew will be able to handle the fires after that.



As I understand it, top priority is fighting fires, nothing is done till they are brought to 0.




BBfanboy -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/15/2021 6:15:50 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

Turn is finished and away...

Canberra didn't put out the fires --disbanded in port with some naval supply, she will dock, has the crews of 6 PT boats to help fight the fires. It is bleak.

She has the best Captain I can give her without juggling other active ship commands...

I have several good ambushes planned, and I think hidden from Japan. Just waiting to pull the trigger.



Canberra had very high flood levels when she reached port and fires were only 6. I am fairly sure the AI would prioritize getting the minor flood damage pumped first before trying to handle the fires. That might mean a turn or two with fires increasing, but if minor flood damage has been nearly mitigated, there is a good chance that her experienced crew will be able to handle the fires after that.



As I understand it, top priority is fighting fires, nothing is done till they are brought to 0.

At sea, yes - but when disbanded in port, don't the repair bands take over?

Per Alfred's Ship Repair 101: https://www.matrixgames.com/forums/tm.asp?m=2990845&mpage=1&key=




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/16/2021 3:16:38 AM)

Feb 11, 1942


Being at dock did it...fires had climbed a few points along with the flooding...Captain Getting was issuing orders to ad hoc damage control parties from the PT Boats,...and somehow managed to get the fires out pump out a point or two of the counterflooding. Not saved, yet, but the first emergency has been met.

All the while the IJNAF sent wave after wave of Zeroes to clear the air for a potential bomber run on the Canberra...but American P40s rose to the challenge...and did the LRCAP at Bundaberg over the IJ runways have anything to do with the op losses?



[image]local://upfiles/44178/B15D25AFA77C4C508C8293227B2E777C.jpg[/image]




RangerJoe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/16/2021 3:39:24 AM)

I like those OPs losses, did you try something new?[:D]




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/16/2021 2:03:44 PM)

On Firefighting:

Dousing ship fires is indeed abstracted in the game. It is not covered by the ship repair routines but has its own set of routines. Relevant considerations for fire fighting are as follows.

1. A ship on fire in a task force with other undamaged ships will receive some help in dousing the fires from the other undamaged ships in the TF.

2. High system damage limits the fire fighting ability of the ship's crew.

3. In a port the normal fire fighting routine is based on:

(a) port size (less port damage). The bigger the port, the greater the fire fighting assistance
(b) naval support. Again the more present, the greater the assistance
(c) ship crew experience
(d) the level of ship system damage. A ship's systems abstracts the presence of fire fighting equipment such as fire hoses
(e) luck, aka die rolls

4. With the exception of point 6 below, all ship fire fighting occurs outside of shipyards or offline in pierside/tender repair modes. This means that shipyards/pierside/tenders provide no assistance to combat ship fires and a ship already on fire cannot be placed in those facilities.

5. A ship's flotation damage also plays a role. At a certain level (undisclosed), of flotation damage, fire fighting efforts degrade. This level varies depending on whether the ship on fire is

(a) at sea alone,
(b) in a small or big port

6. A ship which is already in a shipyard and whilst there a fire starts, as of patch #2, will remain in the shipyard for a single turn. If the fire is doused completely (together with the additional damage caused directly by the fire) in that single turn, the ship will resume its previous repair work on the following turn. All that is lost is a single turn's repair work as all attention was directed towards dousing the fire. However, if the fire is not completely doused (together with the additional direct damage) in that single turn, the ship is automatically moved out of the shipyard and cannot be returned to the shipyard until the fire is extinguished.

It is a very rare occurrence for a fire to start in a ship in drydock. This will usually only occur if one of the rare catastrophic events occur, or the enemy bombs the port and inflicts port damage.


Don Bowen was the main dev who commented on fire fighting, mainly in 2009 but also in 2011. I'll edit this post to provide the single most comprehensive thread on the subject.

Alfred

Edit: As promised this is the single best thread but there are several others which include posts from Don Bowen.

http://www.matrixgames.com/forums/tm.asp?m=2270171&mpage=1&key=fire%2Cfighting�




Lowpe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/16/2021 2:13:29 PM)


quote:

ORIGINAL: RangerJoe

I like those OPs losses, did you try something new?[:D]


I looked in tracker to see if any kills were assigned to the pilots, but nope...not the squadron or the pilots.




RangerJoe -> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) (2/16/2021 2:40:20 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: RangerJoe

I like those OPs losses, did you try something new?[:D]


I looked in tracker to see if any kills were assigned to the pilots, but nope...not the squadron or the pilots.



The most important thing is that they are losses. That will require supplies to replace, maybe new pilots as well, slowing down his air offensive - hopefully!

You opponent may see them as an aircraft shot down on the way home, or not see that but just as the OPs loss.




Page: <<   < prev  51 52 [53] 54 55   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.75