FMBluecher -> RE: Out of Comms A/C continual "bogey" (9/19/2020 1:06:43 PM)
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I've had this issue too. The problem seems to be that the game by default drops the contact once it's identified as Friendly. Which then, of course, immediately causes it to be reacquired and re-identified. It should either not drop the contact when identified as friendly (which I would prefer by a large margin) or drop the contact permanently (not as good, but at least would be less annoying than constantly having the "Contact Change" messages popping up).
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