[Fixed] Random Wingmen Behavior 1147.10 (Full Version)

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angster -> [Fixed] Random Wingmen Behavior 1147.10 (9/23/2020 12:48:30 AM)

1.) Select Hornet 4 (Wingman)
2.) Plot course for that plane, preferably close
3.) Hornet 4 will rejoin Hornet 3 (Lead) once Hornet 4's course is complete
4.) Select Hornet 4 again and plot course
5.) Hornet 4 completes the course but will randomly create a new course in the patrol area, instead of rejoining Hornet 3
6.) Once Hornet 4 completes this random course, it will rejoin Hornet 3




Rory Noonan -> RE: [Logged] Random Wingmen Behavior 1147.10 (9/23/2020 4:35:44 AM)

Logged for investigation.

0014149




SteveMcClaire -> RE: [Logged] Random Wingmen Behavior 1147.10 (10/2/2020 5:54:36 AM)

This will be fixed for the next update.




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