Strike Mission: Multiple weapons, exit and re-attack? (Full Version)

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c3k -> Strike Mission: Multiple weapons, exit and re-attack? (11/2/2020 5:16:39 PM)

Gents,

Working on English Jets over Uganda. I've got my strike missions going in and, using WRA, (what a powerful tool), I'm getting some good results.

At issue: There are many targets and multiple weapons on my aircraft. Right now, they attack, circle, and re-attack. It's working, but that's only because it's a very permissive environment.

I'd like to have the strike aircraft extend out after a pass, then come back in from a different axis, rather than make an orbit over the target zone.

I don't want a "one and done", because that would leave too much unexpended ordnance and the turn times are too long. While they have ordnance, I want them to use it.

Is there a way to do this that I cannot find in the menus?

"This" means attack, plot automatically leave the area by several miles, and then come back in.

Thanks.




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