Maerchen -> RE: What are the rules for SHQ and OHQ bonuses? (11/26/2020 4:48:45 AM)
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The SHQ bonus is always added, it has no range. The OHQ bonus is only added to the assigned units, but you can have more than one OHQ commander involved. There is a malus applied if you mix too many OHQ together in an attack. So better have good commanders to negate the malus. The OHQ commander is only at risk when he is personally involved in the battle, so better keep him out of harms way from counterattacks. 5.8.6.1. KILLED IN ACTION in the manual. If the HQ is directly involved in combat, the Commander will always be present in the frontline, even if the Leader is a coward.If the HQ is lost, the Commander has to make a Personal Combat roll to see if he/she can avoid being killed in action. I tend to use that as a happy ending for inadequate leaders, like when they are diametrically aligned. For good commanders, you want them being in the line of fire from time to time, they get xp, train their personal combat stat, etc. There are some good artifacts and FP strat cards that make them better under fire. Combat armor and Personal guard, IIRC.
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