Dampfnudel -> RE: QoL need a purpose / private sector a rework / city spam needs to end (12/5/2020 3:56:14 PM)
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ORIGINAL: Maerchen Private economy contributes to security, learning and health via police, schools, sewers. In a crisis I am happy these private assets exist. I almost never experience a longer episode of calm to have the time, money and colonists to power more than one colony. What I do, is eyeballing closely if the privates do build on my precious resources I want to mine myself. I buy them off as soon as I can afford mothballing or setting them to 25% productivity and thus controlling the market prices a lot. I rarely sell off excess resources, but when I do, I make big money. As the civ level rises and the cities grow I can snowball off into an administrative avalanche. High civ levels attract more people, so more recruits, workers, tax payers. As write this, I wonder if I did understand you wrong(?). You probably did understand me wrong. I assume you actually didn't read my post. Police, schools, and sewers are QoL. Which is useless. As I argued in my post. Bigger cities have a positive effect to attract free folk. But that factor is insignificant compared to its economic disadvantages. Shot question: Why would you want to have sewers, police, and schools? and why would you want to have a big city? The short answer is: You dont want to.
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