solops -> RE: HQ effects (12/8/2020 11:20:26 AM)
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ORIGINAL: franklin1000 I believe it is four hexes "OHQ Range For Units to receive positive effects of Skill bonuses (or penalties) the Unit needs to be in range of its OHQ. If HQ Power is 100% a good Skill Roll always works, if HQ Power is 0% it never works. SHQ for its High Command Skill Roll is always in range." manual pg 280 This is all I found, too, but it really does not tell you anything. The range could be anything.
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