OldCrowBalthazor -> RE: The biggest difference between the WW1 game vs WIE and WAW. (12/10/2020 6:48:37 AM)
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ORIGINAL: Tanaka I use it as well but it seems like I get the same odds a lot more in this game if I move or not and I cannot figure out why? Prepared attacks (starting right next to target unit) work the same here, but supply, readiness, morale are also a factor, as is terrain and weather. As a test also, if you have multiple HQ's with different strengths within range, toggle and attach the attacking unit with each HQ and see how the combat prediction may change. Even yet, just toggle one Hq on and off with that unit and see what difference may show. The supply value of the commanding Hq is also important...a pretty complex thing. A simple hill in the way between the Hq and this same unit whether its attached or not can affect its supply. Units on roads also seem to be in better shape as the supply runs along it unimpeded by terrain or bad weather (unless its dirt roads during mud) Take a close look at western Russian Poland at the roads as an example. They are unimproved dirt roads that lead right to the border with Germany. The Russians did this on purpose, not improving the transportation network there. The Germans can get bogged down there during mud, supply sucks, and its hard to move during those times as well. Attacks, even those that are 'prepared attacks', in this area with inclement weather, suffer unless an Hq is very close to the attacking unit(and attached to said HQ preferably)
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