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CapAndGown -> GUI improvements (12/17/2020 5:22:56 PM)
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First off, its about time we had pop-up/drop-down menus. For instance, with soft-factors, there should be no need to cycle through all the options to get to the one you want. You should be able to hit the button and have a drop-down menu appear from which you make your choice. This is a widget that can be coded once and then used in any future 2x3 games. I especially would like to see a drop-down menu for highlighting units of a certain type. For instance, I would like to be able to highlight all my cavalry units, or perhaps all my armor units, etc. I might also like to highlight brigade size units, or corps size units, etc. John Tiller's panzer campaigns has various ways to highlight units, such as units that expended movement points. I think WitE2 should be able to highlight units as well. This would make managing and finding particular types of units much easier and would speed up game play. I would also like to have a way to cycle through my HQ's so that I can check on what support units they have attached. A "next/previous HQ" button would be nice.
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