Clux -> RE: Research and Model Design stops around turn 100? (12/19/2020 3:28:13 AM)
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ORIGINAL: Daza99 quote:
ORIGINAL: Clux What are you researching? maybe you're researching an applied science tech and it will hardly (if ever) reach 100%. Once you have all the models available unlocked, you have to call your model council director to make a new design or the option will rarely pop up So what is a good cut off point then with applied science research? and unlike other councils eg. Military Research where you can only start building the new tech until it reaches 100% at what point can you put applied science tech to use/build if you can never reach 100%? At mid game I leave them at 40-50%, once I have most of them at that level, I start increasing the more important techs to 70-80%.
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